Subversion Repositories battle

[/] [trunk/] [Battle/] [gfx/] - Rev 173

Filtering Options

Clear current filter

Rev Log message Author Age Path
173 - Shield is now a full body armor
- Shield time now set as a constant to 3 seconds
- Shield begins to flicker and make sound 1 seconds before the end
bert 141d 00h 47m /trunk/Battle/gfx/
172 - Shield graphics added
- ShieldPowerUp added to Makefile
bert 141d 19h 07m /trunk/Battle/gfx/
171 - Players and NPCs now have a damage function which handle hits
- Shield powerup added
- Laserbeam no longer shoots on dead players
bert 141d 19h 22m /trunk/Battle/gfx/
166 - Added Cannon and Gatling gun NPCs
- Cup is drawn in mission score
- NPCs can be stationary
- Projectiles can have no owner (ie NPC)
- Easy Does It and TryOut levels updated for test purposes
bert 217d 20h 05m /trunk/Battle/gfx/
157 - bg_white bitmap added
- Makefile fixed... again
bert 223d 21h 15m /trunk/Battle/gfx/
156 - Added Gijs bitmap
- Makefile updated
bert 223d 21h 17m /trunk/Battle/gfx/
155 - Tiles and props updated
- Snow levels updated
- Anton replaced by Gijs character
bert 223d 22h 59m /trunk/Battle/gfx/
154 - Four new levels: Pie Pit, Boulder Dash, Snow Fight and Slip'n'Slide
- New level theme: Snow/ice (new tiles and props)
- Clouds now shine yellow in stead of blue in The Funnel
bert 224d 19h 28m /trunk/Battle/gfx/
146 - Laser powerup sprite is now correct bert 233d 20h 52m /trunk/Battle/gfx/
137 - Improved single player code
- Player-NPC collissions
- NPC-NPC collissions
- NPCs can now die
- Players now bounce down when they are hit from above when is_hit = true
bert 370d 19h 17m /trunk/Battle/gfx/
134 - Updated a lot of player sprites
- Props.bmp fixed
- Added four levels
- Press start at the beginning of the game; the player that presses start is the only one in control after that
bert 377d 19h 04m /trunk/Battle/gfx/
130 - Updated graphics
- Added sprite masking code and commented it out.. for later use perhaps?
bert 390d 18h 53m /trunk/Battle/gfx/
129 - Updated graphics bert 390d 18h 58m /trunk/Battle/gfx/
125 - Added airstrike powerup with audio/gfx
- Updated graphics: bert, arjan, anton, berry, bomb, powerups
- Removed old PowerUp.h
- Fixed: bullets couldn't be shoot when x < 0
bert 393d 20h 47m /trunk/Battle/gfx/
124 - Music keeps playing when counting down
- Music doesn't start at the beginning when going into the options
- Added Berry, Kim, Peter and Ton characters
- Some other small tweaks
bert 394d 18h 55m /trunk/Battle/gfx/
122 - Linux specific stuff bert 398d 00h 13m /trunk/Battle/gfx/
114 - Added application icon
- Implemented the GameInput class which controls all input now
- NOTE: Controls can no longer be redefined!!!
bert 405d 18h 43m /trunk/Battle/gfx/
111 - Removed two unused resource files bert 408d 12h 55m /trunk/Battle/gfx/
110 - Background in character select is now pre-rendered
- Random character in character select
- The following items are now pre-rendered in the graphics class: player names, stat blocks, READY, RANDOM
- Fixed indestructible tiles in level preview
- Random level in level select
- The title screen background is now a preview from a level
bert 408d 12h 56m /trunk/Battle/gfx/
108 - Merged redesign back to the trunk! bert 408d 19h 53m /trunk/Battle/gfx/

1 2 Next >

Show All