| Rev |
Log message |
Author |
Age |
Path |
| 173 |
- Shield is now a full body armor
- Shield time now set as a constant to 3 seconds
- Shield begins to flicker and make sound 1 seconds before the end |
bert |
141d 00h 47m |
/trunk/Battle/gfx/ |
| 172 |
- Shield graphics added
- ShieldPowerUp added to Makefile |
bert |
141d 19h 07m |
/trunk/Battle/gfx/ |
| 171 |
- Players and NPCs now have a damage function which handle hits
- Shield powerup added
- Laserbeam no longer shoots on dead players |
bert |
141d 19h 22m |
/trunk/Battle/gfx/ |
| 166 |
- Added Cannon and Gatling gun NPCs
- Cup is drawn in mission score
- NPCs can be stationary
- Projectiles can have no owner (ie NPC)
- Easy Does It and TryOut levels updated for test purposes |
bert |
217d 20h 05m |
/trunk/Battle/gfx/ |
| 157 |
- bg_white bitmap added
- Makefile fixed... again |
bert |
223d 21h 15m |
/trunk/Battle/gfx/ |
| 156 |
- Added Gijs bitmap
- Makefile updated |
bert |
223d 21h 17m |
/trunk/Battle/gfx/ |
| 155 |
- Tiles and props updated
- Snow levels updated
- Anton replaced by Gijs character |
bert |
223d 22h 59m |
/trunk/Battle/gfx/ |
| 154 |
- Four new levels: Pie Pit, Boulder Dash, Snow Fight and Slip'n'Slide
- New level theme: Snow/ice (new tiles and props)
- Clouds now shine yellow in stead of blue in The Funnel |
bert |
224d 19h 28m |
/trunk/Battle/gfx/ |
| 146 |
- Laser powerup sprite is now correct |
bert |
233d 20h 52m |
/trunk/Battle/gfx/ |
| 137 |
- Improved single player code
- Player-NPC collissions
- NPC-NPC collissions
- NPCs can now die
- Players now bounce down when they are hit from above when is_hit = true |
bert |
370d 19h 17m |
/trunk/Battle/gfx/ |
| 134 |
- Updated a lot of player sprites
- Props.bmp fixed
- Added four levels
- Press start at the beginning of the game; the player that presses start is the only one in control after that |
bert |
377d 19h 04m |
/trunk/Battle/gfx/ |
| 130 |
- Updated graphics
- Added sprite masking code and commented it out.. for later use perhaps? |
bert |
390d 18h 53m |
/trunk/Battle/gfx/ |
| 129 |
- Updated graphics |
bert |
390d 18h 58m |
/trunk/Battle/gfx/ |
| 125 |
- Added airstrike powerup with audio/gfx
- Updated graphics: bert, arjan, anton, berry, bomb, powerups
- Removed old PowerUp.h
- Fixed: bullets couldn't be shoot when x < 0 |
bert |
393d 20h 47m |
/trunk/Battle/gfx/ |
| 124 |
- Music keeps playing when counting down
- Music doesn't start at the beginning when going into the options
- Added Berry, Kim, Peter and Ton characters
- Some other small tweaks |
bert |
394d 18h 55m |
/trunk/Battle/gfx/ |
| 122 |
- Linux specific stuff |
bert |
398d 00h 13m |
/trunk/Battle/gfx/ |
| 114 |
- Added application icon
- Implemented the GameInput class which controls all input now
- NOTE: Controls can no longer be redefined!!! |
bert |
405d 18h 43m |
/trunk/Battle/gfx/ |
| 111 |
- Removed two unused resource files |
bert |
408d 12h 55m |
/trunk/Battle/gfx/ |
| 110 |
- Background in character select is now pre-rendered
- Random character in character select
- The following items are now pre-rendered in the graphics class: player names, stat blocks, READY, RANDOM
- Fixed indestructible tiles in level preview
- Random level in level select
- The title screen background is now a preview from a level |
bert |
408d 12h 56m |
/trunk/Battle/gfx/ |
| 108 |
- Merged redesign back to the trunk! |
bert |
408d 19h 53m |
/trunk/Battle/gfx/ |