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battle
[
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trunk/
] [
Battle/
] [
Bomb.cpp
] - Rev 174
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174
- Bomb no longer explodes if player is flickering from a hit
bert
140d 02h 03m
/trunk/Battle/Bomb.cpp
171
- Players and NPCs now have a damage function which handle hits
- Shield powerup added
- Laserbeam no longer shoots on dead players
bert
141d 01h 34m
/trunk/Battle/Bomb.cpp
169
- Fixed various g++ warnings
bert
217d 00h 30m
/trunk/Battle/Bomb.cpp
140
- hit_npc() for all gameplay objects
- Added MissionSelect class
bert
345d 01h 00m
/trunk/Battle/Bomb.cpp
127
- Bombs now disappear after falling through the bottom
bert
393d 01h 09m
/trunk/Battle/Bomb.cpp
126
- Stereo sound
bert
393d 01h 24m
/trunk/Battle/Bomb.cpp
125
- Added airstrike powerup with audio/gfx
- Updated graphics: bert, arjan, anton, berry, bomb, powerups
- Removed old PowerUp.h
- Fixed: bullets couldn't be shoot when x < 0
bert
393d 02h 59m
/trunk/Battle/Bomb.cpp
108
- Merged redesign back to the trunk!
bert
408d 02h 05m
/trunk/Battle/Bomb.cpp
68
- CHG: Anton replaced by Jay character
- CHG: Powerups are removed when they float
- CHG: Bomb colission hitbox made smaller
- CHG: Damage to tiles now shown below 40 and 20 hp
- CHG: Added Okke to the credits
- CHG: Bombs fire rate no longer depends on weapon fire rate and is now fixed to 2 bombs per seconds
- CHG: All stages updated with new graphics
- CHG: Score board tweaks
- FIX: Score drawn after the bombs/projectiles
- FIX: Bomb dropped in the middle of the player in stead of the left
bert
453d 01h 46m
/trunk/Battle/Bomb.cpp
32
- ADD: Marcel character
- ADD: Player::get_rect() function
- CHG: Jeremy character
- FIX: Removed a memory leak
- CHG: Bomb timer to 1 second
- CHG: Collision detection now works with a fixed is_intersecting function
- CHG: Removed some old commented code
- CHG: Bomb explosion flicker now handled in Bomb::show()
bert
673d 03h 07m
/trunk/Battle/Bomb.cpp
31
- CHG: Bombs now work and animate
- ADD: Pitfalls
- ADD: Jeremy sprite
- CHG: Pitfall in arena two
- FIX: Players now centered on their starting place
bert
673d 05h 01m
/trunk/Battle/Bomb.cpp
27
- ADD: Bombs
bert
674d 00h 14m
/trunk/Battle/Bomb.cpp