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Subversion Repositories
battle
[
/
] [
trunk/
] [
Battle
/] - Rev 175
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Last modification
Rev 175 2010-04-28 14:58:25 GMT
Author:
bert
Log message:
- FIX: Segmentation fault after 2 minute reset while in "press start" area
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leveleditor/
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trunk/
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Battle/
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gfx/
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linux/
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music/
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sfx/
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stage/
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Airstrike.cpp
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Airstrike.h
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AirstrikePowerUp.cpp
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AirstrikePowerUp.h
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AmmoPowerUp.cpp
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AmmoPowerUp.h
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AudioController.cpp
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AudioController.h
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AudioOptions.cpp
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AudioOptions.h
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Battle.vcproj
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Bomb.cpp
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Bomb.h
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BombPowerUp.cpp
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BombPowerUp.h
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CannonNPC.cpp
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CannonNPC.h
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CharacterSelect.cpp
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CharacterSelect.h
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ChickNPC.cpp
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ChickNPC.h
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ControlsOptions.cpp
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ControlsOptions.h
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DoubleDamagePowerUp.cpp
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DoubleDamagePowerUp.h
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GameInput.cpp
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GameInput.h
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Gameplay.cpp
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Gameplay.h
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GameplayObject.cpp
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GameplayObject.h
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GatlingNPC.cpp
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GatlingNPC.h
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Graphics.cpp
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Graphics.h
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HealthPowerUp.cpp
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HealthPowerUp.h
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InstantKillBulletPowerUp.cpp
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InstantKillBulletPowerUp.h
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LaserBeam.cpp
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LaserBeam.h
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LaserBeamPowerUp.cpp
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LaserBeamPowerUp.h
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Level.cpp
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Level.h
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LevelSelect.cpp
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LevelSelect.h
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LocalMultiplayer.cpp
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LocalMultiplayer.h
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LocalMultiplayerRoundEnd.cpp
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LocalMultiplayerRoundEnd.h
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Main.cpp
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Main.h
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Makefile
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Menu.cpp
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Menu.h
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Mission.cpp
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Mission.h
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MissionSelect.cpp
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MissionSelect.h
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NPC.cpp
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NPC.h
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Options.cpp
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Options.h
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OptionsScreen.cpp
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OptionsScreen.h
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PauseMenu.cpp
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PauseMenu.h
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Player.cpp
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Player.h
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PlayerAnimation.cpp
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PlayerAnimation.h
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Projectile.cpp
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Projectile.h
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resource.h
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resources.rc
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ShieldPowerUp.cpp
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ShieldPowerUp.h
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Text.cpp
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Text.h
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Timer.cpp
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Timer.h
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