Compare with Previous | Blame | View Log
#ifndef _CHICKNPC_H
#define _CHICKNPC_H
#include "NPC.h"
class ChickNPC : public NPC {
public:
ChickNPC();
~ChickNPC();
protected:
virtual void process();
virtual void reset();
virtual void hit_player_side(Player * p);
virtual void hit_player_top_bottom(Player * p);
};
#endif