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Line 55... |
virtual void on_pre_processing() = 0;
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virtual void on_pre_processing() = 0;
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virtual void on_post_processing() = 0;
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virtual void on_post_processing() = 0;
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void process_player_collission();
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void process_player_collission();
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void process_npc_collission();
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void process_npc_collission();
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void process_player_npc_collission();
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void handle_pause_input(SDL_Event * event);
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void handle_pause_input(SDL_Event * event);
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bool game_running;
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bool game_running;
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